Download Game! Currently 128 players and visitors. Last logged in:DerfelSarosIberiamsspTimangi

BatMUD Forums > General > Ambushes and related things

 
 
#1
01 Oct 2012 17:27
 
 
Ambushes, ambush-saving, leadership skills:

Aight, ambushes. This is another feature that is really really oldschool. We
have ambushes that last up to few hbs. And then we have all kinds of kludges
to make life livable with them (and nice abuse^z^z I mean features). My
favorite are: on mount you are pretty much ambushfree and reaching static
statbarrier (which are for some whim of god only dex&int) you are suddenly
100% free from ambushes. But below that magical barrier you rot in hell. Omg,
give me a break.

Then there are skills leadership, break ambush, alertness, spell Enc.
awareness and (partly related on the topic) rescue. Balancewise imho break
ambush and alertness are in ok tune though could maybe a small buff on effect,
enc.awareness is way undertune comparing cost and duration. And leadership and
rescue are in way overtune. What I mean is that 100% leadership is same as
having E.A on everyone all the time.

There are two places where these all really culminate nicely: One is
ambushfree (with dex just over that magical barrier or mount) crimson and
other is Templar-animist/knight (with mount). In both cases you and your party
are practically 100% immune to all kinds of ambushes without any buffs all the
time and you dont have to worry about stuns or uncs or any that kind of
specials cause you can drag half of your party 20 rooms away if needed I would
know cause played and abused both of these reincs shamelessly. :)

- Remove ambushfree. Period. Make the save-chance cap to 90% or something
similar
+Before the whining starts, Skie should be already in the other tower anyway!

- Buff little E-A, alertness, break ambush

- Make explorer-type of guild with 5lvls that supports you detect trap,
leadership, rescue, wriggle free, prot coordinator and small amount of wipe
tracks, track + maybe some related funky spells for non-nomad.

- Downtune leadership+rescue harshly to something like 50% of current
powerlevel. So that LS isnt 100% ambushfree for all party and rescue would
still be nice situational skill but not an instawin to all stupid specials
etc.

- Buff crimson special features from leadership (exp boosts, luck boosts) or
add new ones like +align, +ticks, +meta for a little while, +free next cast or
whatever.


 
Rating:
3
Votes:
11
 
 
Zerks
2y, 344d, 14h, 24m, 6s old
Level:
103