Download Game! Currently 67 players and visitors. Last logged in:SpannZidaneConquerShadowen

BatMUD Forums > General > Civilized Fighters

 
 
#1
21 Jul 2014 05:21
 
 
It would be nice if Civilized Fighters would be able to train the skills
kick, pummel, and overbear to 100 rather than just 70. The cornerstone
skill of the guild, dirty fighting, uses these skills as supporting skills.

Of civilized-joinable guilds, only Disciple, Alenea and Squire get the kick
skill, and only Aelena can train it higher than civfighter 70, but only to
90% so there is no way to make a combo that gets these skills to decent
levels. I realise that "Even though their proficiency in combat cannot match
that of their nomad colleagues" is in the guild description being able to
train these skills to 100% would not drastically alter the power of the
guild, but it would make those people who play it feel a little better about
being in one of the red-headed stepchildren of guilds of Batmud.

I realise that Civilized Fighters is considered more of a 'newbie' guild,
because of how cheap it is to train everything to guildmax and that it is
only 25 levels, and that its rather an abandoned guild, but perhaps it might
be more popular if their 1 unique skill was able to have decently trainable
supporting skills.

While it would be neat to have some sort of rep system, or guild quest
system that could be used to allow training these skills to higher %,
similar to the Tzarakk trophy system, perhaps based on the number of ears
you've ripped off while dirty fighting! While this would be neat and add
a quite nice flavor to the guild, a simple of having a higher trainable
skillmax, 90% or even 100% for these 3 skills would fix some of the
shortcomings of this underappreciated guild.

--Hair

 
Rating:
7
Votes:
9
 
 
Hair
N e w b i e  H e l p e r
3y, 125d, 9h, 2m, 46s old
Level:
102