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BatMUD Forums > Guilds.sailor > Crew changes

 
 
#1
21 Nov 2004 17:39
 
 
Two minor tweaks so far this morning:
1) Cargo golems should now prevent players (whom they would try to throw
overboard, so non-officer non-friendslist people) from picking stuff up from
their room.

2) Crew/guards should no longer aggro to people with aura of hate on. The
first test went well, but let me know if it bugs.

Melemkor

 
 
 
Melemkor
W i z a r d
31y, 355d, 14h, 54m, 48s old
Level:
90 [Wizard]