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BatMUD Forums > Guilds.sailor > Ship scan

 
 
#1
30 Apr 2005 16:14
 
 
The ship scan command has always taken sp & ep to run. After dock/summon, the
amount of sp it will drain is now capped by 1/3rd of your max sps. This is a
blatant tune designed to allow non-spellcasters to use this feature more than
a couple of times an hour ;)

BTW, let me know if this one bugs, I have too many sps to test this one well
myself :P

Melemkor

 
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Melemkor
W i z a r d
32y, 23d, 13h, 15m, 17s old
Level:
90 [Wizard]