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BatMUD Forums > Guilds.sailor > Ship height

 
 
#1
16 Nov 2006 18:05
 
 
It turns out that I was inflicting the ship height cap twice - once when the
base stat was computed, and again when the "current" stat was computed, making
it essentially useless to have spare lift magi on board.

The cap is now only inflicted at the "current" stage.

Melemkor

 
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2
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2
 
 
Melemkor
W i z a r d
32y, 128d, 7h, 56m, 13s old
Level:
130 [Wizard]