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BatMUD Forums > Guilds.sailor > Sailing and crashing

 
 
#1
04 Jan 2007 04:13
 
 
Ok - I think I just found the ship crashing bug. It looks to have been a 0 vs
1 indexing issue, meaning the code thought the entire map was shifted
north/south by 1 square, causing ships to end up in rooms they shouldn't have
been able to get to.

Unfortunately, I can't really test the fix since it requires a change in the
continent code (and reloading continents is bad ;)). So, we're going to try
this bugfix live ;)

Of course, it won't take effect until boot.


So, next boot, travel around, see if your ship crashes in weird locations, and
let others know the results!

Melemkor

 
 
 
Melemkor
W i z a r d
32y, 138d, 0h, 29m, 44s old
Level:
130 [Wizard]