Ok - I think I just found the ship crashing bug. It looks to have been a 0 vs
1 indexing issue, meaning the code thought the entire map was shifted
north/south by 1 square, causing ships to end up in rooms they shouldn't have
been able to get to.
Unfortunately, I can't really test the fix since it requires a change in the
continent code (and reloading continents is bad

). So, we're going to try
this bugfix live
Of course, it won't take effect until boot.
So, next boot, travel around, see if your ship crashes in weird locations, and
let others know the results!
Melemkor