Random thought..
having shipwrecks as pursuable or investigatable options.
The layout of the rooms is there already..
so it doesnt necessarily have to delve too much into ship code.
options could be undead sailors, merfolk raiders, an octopus.
Roak wrote:
Random thought..
having shipwrecks as pursuable or investigatable options.
The layout of the rooms is there already..
so it doesnt necessarily have to delve too much into ship code.
options could be undead sailors, merfolk raiders, an octopus.
I like this. I'll add it to my list for things to consider in the future.
-- Lord Tarken Aurelius, the Sage
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