I\'m sure it\'s been brought up in the past, but how about making the banks a
bit more realistic and have some sort of interest? 1% compound
interest/month...something like that. There\'s no advantage to keep money in
banks anymore - it\'s not preferred to pay in gold (only highcoins), bank
robberies, and extra fees for withdrawl. I just think it\'d balance things
out, even if it was in a small way.
The reason that banks irl can pay interest is that banks irl are also loaning
institutions, and they charge interest.
Loans are in the game, and they are done by merchants. If you had a wealthy
merchant friend, who had a secure castle with lots of coffers and routinely
made loans, you might be able to persuade your friend to hold onto your money
for you _and_ to pay you 1% interest per month. Nobody I know is willing to
perform that service atm.
Adding interest to the automated bank (even if it somehow miraculously avoided
becoming a new source of money-from-nothing), would make this service, that
(some) merchants can currently provide, irrelevant. Ideas and additions are
supposed to make the mud _bigger_, not smaller.
Actually, historically banks charged customers for the safekeeping of
their money. The concept of paying interest wasn't introduced until
much later. Heck, in the old days Christianity saw it as a sin to
generate interest or as they saw it "making money from nothing".
So how about it, maybe banks should charge players for the safekeeping?