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BatMUD Forums > Ideas-wanted > Re: Weapon speeds

 
 
#1
21 Sep 2005 13:21
 
 
It seems that at the moment the slower your weapon is, the more speed you get
when monster is stunned. Eg. if you hit normally 1/2, you get double speed
when monster is fully stunned, but if you hit 1/1, you get zero bonus. I fail
to see any logic in this.

On the other hand you get speed bonus and in other hand you don't? Ehm.. Is
there a particular reason why you can't get more than 1/1 hits when monster is
fully stunned (if the original weapon had 1/1 speed)?

Oh right, it would be too suffeli.. But wait, isn't DOUBLE SPEED with certain
weapons even more suffeli?

I'm not asking double speed for every weapon but instead I'd like to see some
kind of balance between slower and faster weapons. At the moment the
difference is pretty ridiculous.

 
Rating:
11
Votes:
15
 
 
Martow
1y, 212d, 23h, 34m, 29s old
Level:
79
 
 
#2
21 Sep 2005 13:59
 
 
Martow wrote:
It seems that at the moment the slower your weapon is, the more speed you get
when monster is stunned. Eg. if you hit normally 1/2, you get double speed
when monster is fully stunned, but if you hit 1/1, you get zero bonus. I fail
to see any logic in this.

On the other hand you get speed bonus and in other hand you don't? Ehm.. Is
there a particular reason why you can't get more than 1/1 hits when monster is
fully stunned (if the original weapon had 1/1 speed)?

Oh right, it would be too suffeli.. But wait, isn't DOUBLE SPEED with certain
weapons even more suffeli?

I'm not asking double speed for every weapon but instead I'd like to see some
kind of balance between slower and faster weapons. At the moment the
difference is pretty ridiculous.
I don't know if there is any logic there actually, that is just the way I
coded it. If you normally hit 1/round or faster you don't get a "stun" bonus.
I guess the point was to give slow weapons a bonus in certain situations.

 
 
 
Duke
A r c h w i z a r d
1y, 114d, 17h, 2m, 25s old
Level:
420 [Wizard]
 
 
#3
21 Sep 2005 14:00
 
 
Duke wrote:
Martow wrote:
It seems that at the moment the slower your weapon is, the more speed you get
when monster is stunned. Eg. if you hit normally 1/2, you get double speed
when monster is fully stunned, but if you hit 1/1, you get zero bonus. I fail
to see any logic in this.

On the other hand you get speed bonus and in other hand you don't? Ehm.. Is
there a particular reason why you can't get more than 1/1 hits when monster is
fully stunned (if the original weapon had 1/1 speed)?

Oh right, it would be too suffeli.. But wait, isn't DOUBLE SPEED with certain
weapons even more suffeli?

I'm not asking double speed for every weapon but instead I'd like to see some
kind of balance between slower and faster weapons. At the moment the
difference is pretty ridiculous.
I don't know if there is any logic there actually, that is just the way I
coded it. If you normally hit 1/round or faster you don't get a "stun" bonus.
I guess the point was to give slow weapons a bonus in certain situations.
Heh, any idea how often mobs are stunned in todays exp parties?

/ Ruff

 
Rating:
4
Votes:
4
 
 
Ruffneck
2y, 161d, 4h, 41m, 24s old
Level:
54