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BatMUD Forums > Ideas-wanted > stun

 
 
#1
22 Sep 2005 05:01
 
 
Duke, when i was talking about stun, i wasnt talking about the skill. Stun
skill is far to random and unreliable to be considered "stunning" ability.
What i mean are guilds that have skills/spells that put the mob into stun
reliably. For instance, good barbarians can count on 4-9 rounds of stun on a
nonagro mob. Tigers can count on 4-9 rounds of stun on a mob with tiger claw
b4 they run out of sps. Etc. Dont know if this changes anything in your
analysis. Btw i did recently rebirth so i do know what its like to be a
newbie again, although i got a bit better eq than most noobs :D

 
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Blayke
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