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BatMUD Forums > Ideas-wanted > Re: noobie eq

 
 
#1
17 Mar 2013 05:01
 
 
ok we all realize that this is a very old game of highbees and such, but to
keep our game alive we need to try to attract noobies and keep them here. Id
like to see some items that rock for noob and diminish returns after say 50 or
a full guild or something. When i started (insert age joke here) sceptre of
power was the shit, u got that right away and other stuff. Now its like
1/1000'th of a regen, doenst work and all sorts of crap. Again how bout
fixing items or changing items to rock for noobies. Sceptere is 10regen until
you get a full guild, get noobs interested in continuing on. Some real noob
with 1000 spr is going to rock a 1k/min rate if he's lucky.

 
Rating:
4
Votes:
8
 
 
Axl
1y, 165d, 11h, 28m, 47s old
Level:
93
 
 
#2
17 Mar 2013 06:12
 
 
I think the correct course of action is to do as Moss has done with
riftwalkers and make some guild skills far more valuable to newbies. Since
half the guilds have skills that are balls to the wall useless, canidates
shouldn't be hard to find. Burial ceremony, I'm looking in your direction.


 
Rating:
9
Votes:
9
 
 
Presence
1y, 92d, 10h, 57m, 36s old
Level:
54