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BatMUD Forums > Ideas-wanted > fucking nuns...

 
 
#1
17 May 2003 23:52
 
 
There is a nuntask where they have to give people food, which just plain
sucks. I am an evilpriest and i wouldn't help out a nun anyway, i'd probably
spit on their food and sacrifice it to Burglefloogah and just laugh fiendishly
at the nun. But this does not help, once they manage to give me the food, i've
helped them.

Giving items to people is really easy in this game, as it should be. I propose
the nuntask be changed to requiring the person to actually eat the food. That
would give the player a chance to decide whether they want to help the nun or
not.


Oh and another thing, please make protection from good make evil people immune
to the nuns'. It sucks that the only way to be safe from the rather powerful
effects of it is to be higher or equal level to the nun.

Or maybe you could turn it the other way around, if there is an evil character
present that is of higher level than the nun, the nun would herself suffer the
consequences. The logic to this being that they suddenly get enlightened and
then a character that is more powerful and experienced and knowledgeable etc.
would laugh at their faith and they would get a hint of doubt.

 
 
 
Glaurung
276d, 1h, 58m, 44s old
Level:
60