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BatMUD Forums > Updates > Race balance and tunes.

 
 
#1
13 Sep 2007 19:22
 
 
Hi

The following races were tuned in order to improve our balance between the
races.

centaur -2epr, -1attack.
cyclops +7 exprate
giant +7 exprate, +6skillmax
troll -30skillcost, +8 skillmax
sprite +5spellmax +10wis, +5 spr
skeleton +5 exprate, +10 spellmax
gnoll -4 exprate, +10skillcost
dwarf -30spellcost
lich -some stun resist, -slightly genprot, -some stab prot
duck +10 spellcost -4wis
elf +7 spellcost, -4con
thrikhren +25 spellcost, -3spr
vampire +10 spellcost
gnome -20spellcost, gnome +2int, gnome +18wis
merfolk +4intwis
leech +12spellmax, +life link in racial guild
human +5exprate
moomin +10skillcost, +10spellcost
lizardman -10skillcost
shadow +10spellcost
hobbit +lots of avoid
zombie +eat brains (You eat the brains of a corpse, +mystery)
brownie minor party heal -> 100 in racial guild

Have a nice evening ++Juggelo (and Shinarae with the zombie)

 
Rating:
16
Votes:
27
 
 
Juggelo
A r c h w i z a r d
2y, 203d, 7h, 14m, 17s old
Level:
313 [Wizard]