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BatMUD Forums > Updates > consider

 
 
#1
30 Nov 2007 21:08
 
 
I modified consider skill to use a bit different formulas and tuned it so that
the actual estimations should make more sense.

Please report all oddities to me. Also please do let me know if it still gives
funny, weird or off-the-scale results.

<< K

 
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Kimvais
C o d e s l a v e
10y, 48d, 1h, 42m, 56s old
Level:
30 [Wizard]