Author: Hasan
Date:Sep 18 1996
Couple factors when determining if weapon is good or not:
Weapon material - gives all sortsa flags, (silver vs undead, etc)
gives also density, tough materials give out
damage bonus for edged weapons.
Weapon weight - determines how many damage dies the weapon uses,
but also, heavier weapons, make it harder to hit,
and light weapons make it easier to hit.
Magic - the great unknown, a multitude of magical effects
persist in weapons, unseen to the eye.
Quality - Qualities range from very poor to exellent, giving
bonuses to hit and damage.
Type of weapon - See below.
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Following types of weapons exist in BatMUD.
## AXES ##
Axe type weapons have base die side of 4 to 10 ranging from cleaver
(worst) to great axe (best axe type), axe type weapon sizes range
from small to large..
Axes are:
cleaver:
aklys:
tomahawk:
hand-axe:
battleaxe:
great axe:
## SHORT BLADES ##
Short blade type weapons have die side of 3 to 7, ranging
from dagger (worst) to broadsword (best), short blades are
usually smallish, thus almost everyone is able to wield
them.
Small blades are:
dagger:
main gauche:
dirk:
rapier:
poker:
foil:
ranseur:
sai:
short sword:
scimitar:
cutlass:
sabre:
broadsword:
## LONG BLADES ##
Long blade type weapons have die side of 4 to 11, ranging from
shovel(worst) to 2h sword (best), long blades are usually quite
cumbersome and largish to wield.
Long blades are:
shovel:
longsword:
falchion:
bastard sword:
katana:
claymore:
no-dachi:
2h sword:
## BLUDGEONS ##
Bludgeon type weapons have die side of 2 to 10, ranging from
blackjack (worst) to maul (best), bludgeon come in all sizes.
Bludgeons are:
blackjack:
staff:
jo:
ice pick:
whip:
club:
hammer:
pick:
cudgel:
warhammer:
morningstar:
mace:
war mattock:
battle mace:
flail:
maul:
## POLEARMS ##
Polearms have die side of 7 to 13, ranging from javelin (worst)
to lance (best), polearms are very cumbersome and large to wield.
Polearms are:
javelin:
short spear:
harpoon:
boar spear:
bardiche:
long spear:
fauchard:
trident:
glaive:
gisarme:
guisarme:
pilum:
voulge:
halberd:
lance:
## SHIELDS ##
Shields have die side of 1 to 3, ranging from target shield
(worst) to full shield (best), they use the shield bash attack
skill to determine their succesfull hit. They come in variety
of sizes.
Shields are:
target shield:
buckler shield:
medium shield:
large shield:
full shield: