Could the healing die of heal all be a bit affected by the amount of
spellpoints dumped into the spell.
Ie if the little monklar defender with some tarma levels dumps a totalof 600
sp or so int eh spell he would get a little smaller die then the Synod member
with maxed everything and dumping 1800 spell points or so in that heal all.
Just some random ramblings from an old Ent.