Due to some family circumstances of attending members of DutchCon and after some pondering alltogether, we decided to move the date of the happening one week later, namely 22-25 july. Flying Dutchman will be updated shortly. Thanks for your understanding. Let's hope this will get us more attendees and more fun at the happening self!
A celestial event has occurred in tandem to the sale of Divine Equipment, resulting in a considerable decrease of an adventurous wizard's rank. All hail the codeslave Moss.
There will be a brief ship lockdown after Monday's reboot to address some ship maintenance issues. It it expected to last no longer than an hour. During this time, you will not be able to summon your ship. Ferries will, however, remain in service.
The BatMUD Development team is performing a satisfaction survey. Your input is very important to us. If you have a spare 20 minutes or so, login to the bat.org website and take the survey at http://www.bat.org/community/survey
Lo and behold! Through an arduous trial by fire, the industrious Wizling known as Freld has proven itself of worthy of the Robes of a true Warlock. Congratulate him, for this truly is no feat to be ignored!
DutchCon mini-info. Due to some wee^H^H^Htulips-powered glitch in time-space continuum, the Flying Dutchman didn't have a successful take off. I checked the engines, sails and stoves and it's now up in the air and should stay there. Go register!
Balanced Alternative Techniques ry ("B.A.T. ry") is proud to present: Batclient v1.97, the latest version of the Official game-client for BatMUD. What's new? See http://www.bat.org/u/KsR