This skill allows the creation of various items from a base material. The
quality of the final product is dependant on the starting material, as well as
users skill and other modifying skills.
Syntax: use create item at <item> from <material_type> in <workbench>
For the skill to succeed, the material to be used must be contained within a
workbench of the appropriate type, listed under the specific modifying skill
for that material
Blueprints are required to make items.
To see which blueprints you have learned, use the skill at 'list'.