The very essence of being a true riftwalker is the ability to create rifts which act as doorways into other dimensions. A riftwalker who has good knowledge of this spell can ride the rift pathways to the guild 'sphere', or 'cave'. One particular dimension contains strange beings of power which the guild is showing much interest in. Commands while in the rift world: seek, ensnare, escape This spell uses 10 rift sparks.