The very essence of being a true riftwalker is the ability to create rifts
which act as doorways into other dimensions. A riftwalker who has good
knowledge of this spell can ride the rift pathways to the guild 'sphere', or
'cave'. One particular dimension contains strange beings of power which the
guild is showing much interest in.
Commands while in the rift world: seek, ensnare, escape
This spell uses 10 rift sparks.