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Spell: Regeneration

Casting time:
5 rounds
Cast type:
Spell Point Cost:
Affecting stats:
Spell Vocals: 'nilaehz temnahecne'

Virtually all battles have one thing in common: casualties and wounded. Even if it is a bloodless effort, physical and perhaps magical effort are spent towards the final result. Time may not be on the side of those who survive, time needed to recover from the battle and prepare for the next. Using magical spells, the time needed to recover can be reduced, by increasing the rate at which one is able to recover from physical and magical exertion.

Regeneration is available in the following guild: