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Spell: Retool armament

Casting time:
7 rounds
Cast type:
Spell Point Cost:
Affecting stats:
Spell Vocals: 'bring your might to bear'

Knights gain power for their strikes based on their knowledge of the target, and can get the maximum effect from weapons specifically designed against those creatures. This spell allows a knight to magically alter their weapon to specifically target a specific race, causing knight attack skills to be more effective against that race. Syntax: cast retool armament at <weapon> race <race to slay> The effect is permament until recast at a different race.

Retool armament is available in the following guild: