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Spell: Shelter

Casting time:
5 rounds
Cast type:
Protection
Spell Point Cost:
111
Affecting stats:
wis
Spell Vocals: 'withing thang walz'

No monsters or players may enter the area while the spell is in effect.
The players inside the area can stay there, but if they leave they may
not return until the spell has ended. The spell caster may destroy
the shelter at any time while inside the shelter by typing 'remove
field'. The shelter also heals all living creatures that are inside
the shelter.

Shelter is available in the following guilds:
Inner_circle
Shamrock (leprechaun)