You can use this spell to summon one of your rift entities. The time it takes you to cast will decrease as all your entities grow in power. An entity will disappear if you are not in the front row of the party formation, and suffer a health penalty when you next summon it. Type 'gem entities' for a list of available entities. Syntax: cast summon rift entity at <type/name> This spell uses 5 rift sparks.