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Spell: Travel

Casting time:
10 rounds
Cast type:
Spell Point Cost:
Affecting stats:
Spell Vocals: 'okta atsavi osnile hup'

With this spell a tree navigator is able to travel through other navigators' nodes without paying the fee. Valid target is an existing link to another node when standing before another one. Opening the rift uses either mana or endurance depending on navigators characteristics.

Travel is available in the following guild: