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Spell: Runic heal

Casting time:
3 rounds
Cast type:
Runes
Spell Point Cost:
88
Affecting stats:
wis
Spell Vocals: '!* *'

Druidic magic relies on nature, and naturally posesses the ability to heal wounds. While considered nomadic and barbaric when compared to the more refined healing magic found at temples, it still is able to cure most forms of wounds, and may be the only form of magical healing available, especially outside of inhabitied areas, such as deep forests, which many druids prefer to make their home.

Runic heal is available in the following guild:
Druids