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Twomi's Blog >> 25128

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Posted: 06 Sep 2006 12:59 [ permalink ]
ou step on a hidden pressure plate.
Flames shoot from the floor!
You feel terrified as you notices that your coat is on FIRE!
You flee in terror!
east
You step on a hidden pressure plate.
Flames shoot from the floor!
You feel terrified as you notices that your coat is on FIRE!
You flee in terror!
south
You open polished brass door.
You step on a hidden pressure plate.
Flames shoot from the floor!
You feel terrified as you notices that your coat is on FIRE!
You flee in terror!
south
You step on a hidden pressure plate.
Flames shoot from the floor!
Your skin is CHARRED severly!
The ceiling in this room is somewhat low, at least by wolfman standards,
making you feel somewhat cramped.. This room is basically cubical, and not
terribly large. All four walls are made of dry, red brick, joined by clean
white mortar. Thick flagstones, slate and other dark, grey rock, make up the
floor, which is slightly uneven. The ceiling is made from wide wooden boards
and supported by thick wooden timbers. Most of the south wall is covered by a
dull tan mass of a paper-like substance, about as thick as the length of a
sword blade.
Polished brass door (open) leads north.
Obvious exit is: north.
You flee in terror!
north
This is a long stretch of tunnel running east and west. The walls are made
from red brick, and are a bit closer together than most would find
comfortable. While the ceiling is high enough for most races to walk without
stooping, the overall narrowness of this passageway is a bit concerning.
Small, shallow puddles dot the grey slate flagstone floor, indicating that the
floor is not perfectly level.
Polished brass door (open) leads south.
Obvious exits are: e, w and s.
The ceiling in this room is somewhat low, at least by wolfman standards,
making you feel somewhat cramped.. This room is basically cubical, and not
terribly large. All four walls are made of dry, red brick, joined by clean
white mortar. Thick flagstones, slate and other dark, grey rock, make up the
floor, which is slightly uneven. The ceiling is made from wide wooden boards
and supported by thick wooden timbers. Most of the south wall is covered by a
dull tan mass of a paper-like substance, about as thick as the length of a
sword blade.
Polished brass door (open) leads north.
Obvious exit is: north.
You close polished brass door.
You flee in terror!
north
You open polished brass door.
This is a long stretch of tunnel running east and west. The walls are made
from red brick, and are a bit closer together than most would find
comfortable. While the ceiling is high enough for most races to walk without
stooping, the overall narrowness of this passageway is a bit concerning.
Small, shallow puddles dot the grey slate flagstone floor, indicating that the
floor is not perfectly level.
Polished brass door (open) leads south.
Obvious exits are: e, w and s.
You close polished brass door.
You flee in terror!
east
You step on a hidden pressure plate.
Flames shoot from the floor!
That really HURT!
Your skin is CHARRED severly!
You are no longer stunned.
You fall unconscious from the pain.
You feel terrified as you notices that your coat is on FIRE!
You are unconscious, unable to do anything.
You are unconscious, unable to do anything.
Your legs refuse to obey you!
You are unconscious, unable to do anything.
You are unconscious, unable to do anything.
Your legs refuse to obey you!
-=[ Hp:-217/884 Sp:382/572 Ep:346/354 Exp:118762 Cash:0 ]=-
Kg: 13, Draen-Dalar's love child, very young, 12:57, - >>
You are unconscious, unable to do anything.
-=[ Hp:-217/884 Sp:382/572 Ep:346/354 Exp:118762 Cash:0 ]=-
Kg: 13, Draen-Dalar's love child, very young, 12:57, - >>
You are unconscious, unable to do anything.
-=[ Hp:-217/884 Sp:382/572 Ep:346/354 Exp:118762 Cash:0 ]=-
Kg: 13, Draen-Dalar's love child, very young, 12:57, - >>
You are unconscious, unable to do anything.
-=[ Hp:-217/884 Sp:382/572 Ep:346/354 Exp:118762 Cash:0 ]=-
Kg: 13, Draen-Dalar's love child, very young, 12:57, - >>
Blood pours from your wounds!
Your skin is CHARRED severly!
Blood pours from your wounds!
Your skin is CHARRED severly!
Blood pours from your wounds!
Your skin is CHARRED severly!

You die.
You regenerate astonishingly fast. You avoid the death!
You are no longer unconscious.

Hooray! :P