You are in the thieves' guild of Oystria. The room is damp and dark. You never expected to find thieves' in Oystria, guess this crab infested city isn't much different to the rest of BatMUD then. Available commands: info, advance, apprentice, train and study. A dark door (open) leads east. Obvious exit is: east. A spider masked man shrouded in darkness Isundil the Stone Gargoyle < >.< > Dexter Xoz, dark guild master of the thieves of Oystria CRIPES! A secret thieves' hideout! You receive 27298 experience.