Woo, completed lq 61 today! Delveling was doing it for his alt, Cherisch, and I came along for some small healing. Some close moments with Cherisch, kinda squishy, but did it without any deaths. Good stuff! 2 more party top10s today + stonehenge and valley of silence special rooms! Also helped out with ivory blades, which was where I got the valley of silence special room. I'll post up the kills when I do that lq next reinc! :D -------Stonehenge------- --- Grendel has bruises and open wounds all over his body. The last hit tears one of his fingers off and leaves him screaming in agony. He curses you pitiful mortals that have challenged him, the god; the ancient swamp-troll; ruler of this swamp realm of foul creature. He jumps up on the stone statue that becomes alive, he takes the snake as rein and off they go... They fly up into the ceiling and disappear in a shimmer of blue light. Had to kill him first! He always runs, apparently, can't be killed. --- --- | 17:34 244804: a huge bird, the roc Had to kill on the way. --- --- Endure plays the instrument with an unbelievable speed: 'AeaH*h***Gdg' (con fioco) Endure grins as its con fioco hits Dread. The black dread gets slayed and you can feel the joy of the imprisoned druids when their souls get released. They sweep over this evil dimension and bring back the colors. But though this dimension is so drained that it will not host life for another millenium. You better hurry back to Merelix and tell him the good news. Congratulations! You have just completed Stonehenge! You receive 60282 gold as a reward for completing the quest. You have a new party kill option for top10! You hear the horrendous death-cry of the Dread as it dies. Dread is DEAD, R.I.P. Cherisch takes a pair of spiked leggings (kinky), a dread's black scythe, a black sleeve made of mamba skin, a black cloak (evil glow), an unholy clerical collar and a big pile of platinum coins from a coal black lump of Dread. 3. 09/04/15 | the black dread, 599692 exp (party of 8) --- --- Stonehenge. You are standing in the middle of mysterious stone formation. You can feel that mighty forces play in this circle of stone. The realm of the dread is black and white. A evil fog lay over the landscape as well. All lifeforce has been drained and nothing is alive. It's just you the rocks and the dread around. The flow of magic here is but a trickle, barely perceptible to your senses. Above you is a warm, rolling, clear sky. You have to brace yourself against the strong wind. Obvious exits are: n, w, s, e and portal. You don't remember being here before. As you step into the desolate stone formation, a feeling of agony takes over your thoughts. The gloomy environment is drained from the living, leaving only the dread behind. The whole area is veiled with thick, gray fog, which makes breathing abnormally difficult -- if not totally impossible. You gain 28524 experience for reaching this special place. --- --- Done with Peelo, Cherisch, Hauhto, Pirutar, Hemicuda, Cordoba, and Endure. -------Ivory Blades------- --- Treasury. This must be the castle's treasury. The room is plain without any furniture and the walls seem to be made of solid metal. There are no windows and the place looks inpenetrable. A huge silvery steel door (open) leads south. Obvious exit is: south. Hmm, what's this? A new room, perhaps? You gain 26017 additional explore experience from finding this place! --- --- Done with Azagoth, Yar, Hauhto, Pirutar, Omnos, Nimander, Tupes, and Delveling. ---