More progress for the "let's dabble in eq leading" project - did Moreod. Took longer than expected and some flailing was involved (my map being slightly off didn't help, either), but in the end we got it down, so quite happy about that. Should go better next time, too. - Also recently did waino, reaver, melkior, kitiara, and then utterly failed soth, because apparently 200 dex isn't enough to avoid ambushes with any reliability. Will need to only pick targets where this isn't a problem. - Bit disappointed with my reinc though, took reavers for exp/damage and kharim for eq, but as it turns out, kharim with 0 rep is even weaker than I thought and there's little point in grinding keys for rep when 28m away from rebirth. Reavers work decently for exp, but contribute almost nothing to eq parties, as the skills are so ridiculously inaccurate that they not only fail to hit anything above 150k or so (at layer 3 at least), but can even miss inanimate objects like ledges and crystals. - Trying to play with kharim soul armies some too, as it's a fairly big part of the guild, but so far they look entirely useless. Summoned some army with 50 souls, 10 managed to trip over their swords and die before they even arrived, and the rest just vanished at first sight of a monster. At least I have plenty of souls to experiment with, as not planning to make a soul blade. - In hindsight should have went with libetank, where the skills actually work and would let me add full tarmas, but I've played that already some time ago and wanted to try something different, so will see how this goes.