+--------------------=( Armour protected adversaries )=----------------------+ | * Heavily protected pathetic adaptation | | * Lightly protected pathetic adaptation | | * Unprotected mediocre adaptation | +------------------------=( Specific battlefields )=-------------------------+ | * Corridors pathetic adaptation | | * Deadlocks low adaptation | | * Platforms / Stairs pitiful adaptation | | * Halls / Clearings pathetic adaptation | | * Tunnels pitiful adaptation | +------------------------=( Multiple adversaries )=--------------------------+ | * Two enemies pathetic adaptation | | * Group of enemies pathetic adaptation | | * Enemy alone average adaptation | +---------------------------=( Combat in water )=----------------------------+ | * Deep water bad adaptation | | * Shallow water crude adaptation | +--------------------------=( Armed adversaries )=---------------------------+ | * Dual wielders pathetic adaptation | | * Single weapon wielders sad adaptation | | * Unarmed / Martial artists mediocre adaptation | +----------------------------------------------------------------------------+ Slowly getting better, got 1 succesful train in all and the most used ones start to be on mediocre/average