$ cd /mnt/mesh_root/src/x-mesh-basic && ./x-mesh-basic sprite_manager.bas
--ext ./ext
[+] CUSTOM EXTENSION LOADED: alias.js
[+] CUSTOM EXTENSION LOADED: data.js
[+] CUSTOM EXTENSION LOADED: display.js
[+] CUSTOM EXTENSION LOADED: etl.js
[+] CUSTOM EXTENSION LOADED: event.js
[+] CUSTOM EXTENSION LOADED: hud.js
[+] CUSTOM EXTENSION LOADED: irc.js
[+] CUSTOM EXTENSION LOADED: js.js
[+] CUSTOM EXTENSION LOADED: lxc.js
[+] CUSTOM EXTENSION LOADED: net.js
[+] CUSTOM EXTENSION LOADED: omega.js
[+] CUSTOM EXTENSION LOADED: pubsub.js
[+] CUSTOM EXTENSION LOADED: report.js
[+] CUSTOM EXTENSION LOADED: retro.js
[+] CUSTOM EXTENSION LOADED: table.js
[+] CUSTOM EXTENSION LOADED: task.js
[+] CUSTOM EXTENSION LOADED: webserve.js
>>> Kaynnistetaan Sprite Manager...
[IRC] Yhdistetty 127.0.0.1:6667 nimella SpriteMgr
[JS] Rutiini ladattu tiedostosta: handle_sprites
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-242}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-241}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-243}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-243}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-242}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-240}
17:51 < Collision> {'event':'COLLISION','id':'ship_player_1','force':100}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-239}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-241}
17:51 < Collision> {'event':'COLLISION','id':'ship_player_1','force':100}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-240}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-242}
17:51 < Collision> {'event':'COLLISION','id':'ship_player_1','force':100}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-241}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-243}
17:51 < Physics> {"cmd":"UPDATE_PHYSICS","id":"ship_player_1","x":60,"y":-242}
19:22 -!- SpriteMgr [~mesh@frontend] has joined #gameworld
19:25 -!- SpriteMgr [~mesh@frontend] has joined #gameworld
[19:26] [user] [5:localhost/#gameworld] [Act: 4]
[#gameworld]
19:26 < WebBridge_796> {"event":"JOIN","player_id":"player_1"}
19:26 < ShipMgr> {'cmd':'SPAWN', 'id':'ship_player_1', 'owner':'player_1',
'x':256, 'y':128}
19:26 < SpriteMgr> {'cmd':'DEFINE_SPRITE','id':'LANDER','w':16,'h':16,'data':'.
......22.......|......2222......|......1111......|.....BBBBBB.....|....B111111B
....|....B111111B....|...B11111111B...|...B11111111B...|...BBBBBBBBBB...|...2..
......2...|..22........22..|..2..........2..|.7............7.|77............77|
................|................|'}
19:26 < SpriteMgr> {'cmd':'DEFINE_SPRITE','id':'LANDER','w':16,'h':16,'data':'.
......22.......|......2222......|......1111......|.....BBBBBB.....|....B111111B
....|....B111111B....|...B11111111B...|...B11111111B...|...BBBBBBBBBB...|...2..
......2...|..22........22..|..2..........2..|.7............7.|77............77|
................|................|'}