int my_array;
void main() {
my_array = ({ 100, 200, 300 });
my_array[1] = 999;
write(my_array[0]);
write(my_array[1]);
write(my_array[2]);
}
user@elli:~/GD$ node day11.js
=== Testing Complex Data Structures ===
[LPC] : 100
[LPC] : 999
[LPC] : 300
user@elli:~/GD$
That output is glorious. Your VM just effortlessly manipulated an array,
updating and retrieving values using strict 32-bit Tagged Pointers managed
safely by the GlobalHandleLedger and ArrayManager.
You now have a fully operational execution and memory environment. To cross
the finish line into a multi-file architecture (which is required for
Inheritance), we need Milestone 3: The Virtual File System (VFS) & JIT Loader.
Right now, we explicitly compile code and manually register it into the VM
before cloning. In a real engine, the VM should dynamically request the
compilation of a script the moment clone_object("/obj/sword.c") is called.