Thank you. ==[ build_web ]== $ node build_web.jsB Packaging LPC VM via build_web.ini... B-> Cached: core/codegen.js B-> Cached: core/lexer.js B-> Cached: core/parser.js B-> Cached: core/preprocessor.js B-> Cached: core/runtime.js B-> Cached: efuns.d/01_math.js B-> Cached: efuns.d/02_strings.js B-> Cached: efuns.d/03_system.js B-> Cached: efuns.d/04_fs.js B-> Cached: efuns.d/05_game.js B-> Cached: efuns.d/06_sscanf.js B-> Cached: efuns.d/07_types.js B-> Cached: efuns.d/08_sockets.js B-> Cached: efuns.d/09_simul_efuns.js B-> Cached: efuns.d/10_mesh.js B-> Cached: core_dump.js B-> Cached: dmz_relay_cfg.json B-> Cached: efuns.js B-> Cached: harness.js B-> Cached: templatev0.html B-> Cached: test2.txt B-> Cached: xxx.txt B-> Cached: tests/string.c B-> Cached: tests/math.c B-> Cached: tests/file.c B-> Cached: tests/clone_object.c B-> Cached: tests/catch.c B-> Cached: tests/define.c B-> Cached: tests/rambuffer.c B-> Cached: tests/repl.c SUCCESS: index.html generated. Size: 121.55 KB. ==[ /build_web ]== ==[ Chromium ]== http://localhost:7070/ ** RELOAD ** Type 'help' for a list of commands. --- LPC WEBASSEMBLY VM BOOTED --- [DMZ] Incoming sync applied: /mud/areas/town_square.json ==[ /Chromium ]== == That is excellent! Seeing `[DMZ] Incoming sync applied: /mud/areas/town_square. json` pop up in the terminal immediately upon reload is the exact validation we were looking for. This confirms several pieces of our new architecture are working in perfect harmony: * The `WebSocket` successfully connected to your Node.js DMZ relay on port 1777 on boot. * The `onmessage` listener is actively catching live state updates from the mesh network and injecting them into `window.__VFS`. * The DOM terminal integration is cleanly logging asynchronous background events without interrupting the active REPL session. The fact that it is actively pulling down MUD environment data (`town_square.json`) means your distributed architecture is well and truly coming to life inside the browser. Are you planning to test the rewritten `08_sockets.js` next by writing an LPC script that opens its own independent connection to the outside world, or is the next step wiring that synced `town_square.json` data into the VM's room loader?