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Blitzer's Blog >> 72396

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Posted: 15 Sep 2026 09:49 [ permalink ]
**[PROCESSING COMMAND: "HIT GUARD"]**

Converting to uppercase... 
PLAYER_COMMAND = "HIT GUARD"

Checking CURRENT_ROOM... = "CORRIDOR"
Entering PROCESS COMMANDS FOR: CORRIDOR

Evaluating: `IF PLAYER_COMMAND CONTAINS "HIT GUARD" OR PLAYER_COMMAND CONTAINS
"ATTACK GUARD" OR PLAYER_COMMAND CONTAINS "USE WRENCH"`
 TRUE

Checking: `IF INVENTORY CONTAINS "WRENCH" AND GUARD_CONSCIOUS IS TRUE`
 INVENTORY CONTAINS "WRENCH"  TRUE
 GUARD_CONSCIOUS IS TRUE  TRUE
 Combined: TRUE

  - PRINT success message
  - SET GUARD_CONSCIOUS TO FALSE
  - GUARD_CONSCIOUS = FALSE

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You sneak up and whack the guard with the heavy wrench. He slumps to the
floor.

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**What do you want to do?**

*(Awaiting player command...)*