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Blitzer's Blog >> 72423

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Posted: 15 Sep 2026 13:19 [ permalink ]
==[ Terminal ]==
$ nano opcodes.js
$ nano runtime.js
$ nano runtime.js
$ nano cli.js
$ npm start

> ast-vm@1.0.0 start
> node cli.js


--- FSO Compiler Pipeline ---
[1] Reading source intent from game_idea.txt...
[2] Compiling via local cluster...
[3] Artifact saved to game_idea.md. Booting VM...

========================================

You are on a deserted beach. There is a path leading into a jungle to the
north and a cave to the east.

> jungle


[ENV EVENT]: A stray wooden boat washes up onto the beach, carried by the
tide.


==[ /Terminal ]==

Now it doesn't respond to commands

==[ Terminal ]==
$ cat game_idea.md 
```fso-state
VAR current_room STR "beach"
```

```fso-code
VAR current_room STR beach
LBL start
OUT "You are on a deserted beach. There is a path leading into a jungle to the
north and a cave to the east."
INP command
JMP_IF command STR "north" LBL jungle
JMP_IF command STR "east" LBL cave
JMP LBL start
LBL jungle
OUT "You are in a dense jungle. There is a path leading back to the beach to
the south and a clearing to the west."
INP command
JMP_IF command STR "south" LBL start
JMP_IF command STR "west" LBL clearing
JMP LBL jungle
LBL clearing
OUT "You are in a clearing. There is a path leading back to the jungle to the
east."
INP command
JMP_IF command STR "east" LBL jungle
JMP LBL clearing
LBL cave
OUT "You are in a dark cave. There is a path leading back to the beach to the
east."
INP command
JMP_IF command STR "east" LBL start
JMP LBL cave
```<end_of_turn>$ 


==[ /Terminal ]==