Let's brainstorm the required minimal set of opcodes and instructions Gemma needs as a prompt to produce any kind of tiny object that can add actions, perform math, understand local and environment variables? Now we produced the bytecode and the blueprint ourselves, or at least fixed something afterwards didn't we? Let's prompt more objects. We also should think about prompting another Gemma to send a batch of commands to play-test any object. That's a challenge I think. We can send batch commands with: x-console world restart cat batch_test_features.txt | x-console world send-stdin x-console world dump > batch_test_features.log I can't help setting it as a goal for achieving a system that develops and tests itself, with local model. We need to think totally new topics as in how to prompt Gemma to analyze its own code (it doesn't matter it's created by another instance), and prompt itself with the object blueprint code and the results, and adjust either the test or propose new bytecode, that will be sanity checked and analyzed by a critique Gemma before accepting, compared with original idea for the object