** CLICK: init **
==
DUMB CLIENT TEST
1. Init Match 2. Buy Sauce (Taco Bot)
Live Server State (Syncs automatically across all tabs)
{
"world.status": {
"round": 1,
"active": true
},
"world.market": {
"costs": {
"secret_sauce": 2,
"michelin_special": 4,
"small_van": 3,
"food_truck": 5
}
},
"players.taco_bot.core": {
"budget": 8,
"foodies": 30
},
"players.taco_bot.inventory": {
"small_van": 1,
"food_truck": 0,
"secret_sauce": 1,
"michelin_special": 0
},
"players.sushi_bot.core": {
"budget": 8,
"foodies": 30
},
"players.sushi_bot.inventory": {
"small_van": 1,
"food_truck": 0,
"secret_sauce": 1,
"michelin_special": 0
}
}
==
Other x11 browser session loads perfectly
==
[GM] Client joined channel: lobby_01
[GM] Client disconnected.
[GM] Client joined channel: lobby_01
[GM] Processing intent 'init_match' for lobby_01...
[GM] Broadcasted events [MATCH_INITIALIZED] to 3 clients.