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Blitzer's Blog >> 72953

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Posted: 06 Oct 2026 10:26 [ permalink ]
blog add Hauki OS Master CLI
Usage: hauki <command> [arguments]

Commands:
  compile <file.ast-md>  Run the Linker and Orchestrator on an AST-MD spec
  publish <module_id>    Promote a tested module to Tier 1 (Alpha Library)
  arbiter                Trigger the Tier 2 Staff Engineer mesh consolidation
  run <script.js>        Execute a bootloader/test script in user-space
  monitor                Launch the local web dashboard
  clean                  Wipe the volatile Tier 0 (/build) environment

Examples:
  hauki compile tictactoe.ast-md
  hauki publish TTT_ENGINE
  hauki run play_ttt.js

user@elli:~/Downloads/Remote/AST-COMPILER$ cat tictactoe.ast-md
 @UNIVERSE: TTT_WIN_CHECKER
> description: Analyzes a 1D array of 9 strings (representing a 3x3 board).
Returns 'X', 'O', 'DRAW', or null if in progress.
> provider: deepseek-coder
> tags: [logic, pure]
> depends_on: []

 @UNIVERSE: TTT_MOVE_VALIDATOR
> description: Accepts the board array and an index (0-8). Returns true if the
cell is empty (""), false otherwise.
> provider: deepseek-coder
> tags: [logic, pure]
> depends_on: []

 @UNIVERSE: TTT_ENGINE
> description: Stateful game engine. Reads 'TTT:board' and 'TTT:turn' from OS
state. Validates the move using TTT_MOVE_VALIDATOR. If valid, updates the
board, swaps the turn, saves state, and checks for a win using
TTT_WIN_CHECKER. Returns a status message.
> provider: deepseek-coder
> tags: [stateful, game]
> depends_on: [TTT_WIN_CHECKER, TTT_MOVE_VALIDATOR]
user@elli:~/Downloads/Remote/AST-COMPILER$