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Blitzer's Blog >> 73076

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Posted: 18 Oct 2026 13:17 [ permalink ]
Works!

First loaded it on Machine 1, let it run, killed browser

Machine 2:

Type 'help' for a list of commands.
--- LPC WEBASSEMBLY VM BOOTED ---

[DMZ] Incoming sync applied: /mud/areas/town_square.json

[DMZ] Incoming sync applied: mesh/mud/areas/town_square.json

[DMZ] Incoming sync applied: mesh/genesis_grid.c

[DMZ] Incoming sync applied: mesh/proc/instances/chromium_vm.json

[DMZ] Incoming sync applied: /mud/spells/fireball.c

[DMZ] Incoming sync applied: /cmds/say.c

[DMZ] Incoming sync applied: /cmds/monster.c

[DMZ] Incoming sync applied: /mesh/proc/heartbeats//cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/instances/cmds/monster.json

[DMZ] Incoming sync applied: mesh/proc/heartbeats/cmds/monster.json

[VM] Auto-hydrated state for cmds/monster
Thump... Monster HP is now: 63
Thump... Monster HP is now: 62
Thump... Monster HP is now: 61
Thump... Monster HP is now: 60
Thump... Monster HP is now: 59
Thump... Monster HP is now: 58
Thump... Monster HP is now: 57
Thump... Monster HP is now: 56
Thump... Monster HP is now: 55
Thump... Monster HP is now: 54
Thump... Monster HP is now: 53
Thump... Monster HP is now: 52
Thump... Monster HP is now: 51
Thump... Monster HP is now: 50
Thump... Monster HP is now: 49
Thump... Monster HP is now: 48