Download Game! Currently 68 players and visitors. Last logged in:ArtaxercesAxlKalaharGunk

Help: Death

DEATH (is fun especially when someone else dies...) =================================================== When you die, Death carries you to Hell (or Heaven, if you're good). In BatMUD death is just temporary, and simply a part of everyday gaming. It is important to have a high charisma score when dying, otherwise you risk all kinds of negative effects when getting back alive. Ghosts can talk and be heard in 'ghost' or 'party' channel. They can also use tells to communicate directly with other players. Getting back to being alive --------------------------- There are several ways to join the living again, the main ones being various spells cast by other players (and certain NPCs), and "praying". Praying is often considered the very last resort, for reasons explained below, but some people use it anyway. You can accept one of three resurrection spells (raise dead, resurrect and new body) from other players (or NPC Athalon if you're a newbie). The syntax for accepting is 'accept [type] from caster', or just 'accept' to see all the choices. With raise dead you get to keep roughly a quarter of your experience points, and it's the cheapest and safest of the resurrection spells. Resurrect lets you keep about half, but you need higher charisma to be safe. With new body you only lose a quarter of the carried exp, but this comes with a price: you get a brand new body that takes several hours to be fully functional. If there are no players to raise of resurrect you, you can accept from Theresa, an NPC. This can be slow, though, since as an apprentice she will be slower in casting, and can have a queue before you. Also, due to her lower skills, your exp loss will be greater compared to player casted spells as well. As mentioned, you can try to 'pray' to get out of Hell/Heaven. This IS the fastest way out, but also the most risky: The probability of negative effects is high. You WILL also lose ALL of your carried experience! Final option is reincarnation (or reanimate), where you recreate the character from scratch. See 'help reincarnation' for more info. Location you are transferred when you get alive ----------------------------------------------- The location entered after leaving hell is dependant on the continent where you died and on the continent where the resurrecting player is located (obviosly this isn't a factor when using 'pray'). If the player casting the resurrection spell was on the same continent where you died, you will be resurrected to the caster's location. If the caster was in some other continent you will be resurrected to the portal room on the main city of the continent you died in. An exception to these rules is the case when the caster is acting in Esiris. In this case the location you will enter after resurrection is the same as the casters - but you can only leave from Esiris to the continent where you died in. Newbies ------- There is a NPC named Athalon, who will ress newbies for free. Example: accept ress from athalon Death effects ------------- After death all your stats will be lowered temporarily. This effect is stackable, so if you die several times in a row, your stats will be reduced more. Also, the more you die during a boot, the longer the death effects will last. Note, or a warning ------------------ Flooding 'ghost'-channel with 20x 'RESS ME!!!' or something similar is considered rude and stupid, and will most likely cause more deaths or 'ignore ':s instead of ress offers. If you are in "hurry", and nobody reacts, you have the option to 'pray' or accept from an NPC caster (Theresa).


[ Back to help list ]