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Civmage guild | Guilds & Backgrounds

The Fellowship of Wizardry
Command: civmage
Creators: Shardik, (Duke, Alaron)
Max Level: 25

Over the ages, many people wished to study the art of wielding the forces around us. However, some were not willing to make the total commitment to the use of magic that the Brotherhood of Wizardry requires. Thus, the Fellowship of Wizardry was formed for these more casual students of the art of magic.

Level 1

Requirements: Background must be Civilized.
Available: Receive the Robes of Wizardry
Receive bonus for civ mages...
May train Attack to 10.
May train Consider to 20.
May train Cast generic to 20.
May train Knowledge of asphyxiation to 1.
May train Knowledge of magic lore to 1.
May train Knowledge of toxicology to 1.
May train Mastery of arctic powers to 1.
May train Theory of corrosion to 1.
May train Theory of electrical engineering to 1.
May train Theory of pyromania to 1.

May study Darkness to 20.
May study Light to 20.
May study Floating letters to 30.
May study Magic missile to 30.
Level 2

Requirements: Has trained Cast generic to 15.
Available: May train Attack to 20.
May train Consider to 40.
May train Cast generic to 36.
May train Cast help to 20.
May train Short blades to 20.
May train Essence eye to 20.
May train Knowledge of asphyxiation to 4.
May train Knowledge of magic lore to 4.
May train Knowledge of toxicology to 4.
May train Mastery of arctic powers to 4.
May train Theory of corrosion to 4.
May train Theory of electrical engineering to 4.
May train Theory of pyromania to 4.

May study Darkness to 40.
May study Light to 40.
May study Floating letters to 47.
May study Floating disc to 30.
May study Heal self to 20.
May study Magic missile to 42.
May study Chill touch to 30.
May study Disruption to 30.
May study Flame arrow to 30.
May study Shocking grasp to 30.
May study Thorn spray to 30.
May study Vacuumbolt to 30.
Level 3

Requirements: Has trained Cast generic to 20.
Available: May train Attack to 30.
May train Consider to 60.
May train Cast generic to 52.
May train Cast help to 33.
May train Short blades to 26.
May train Essence eye to 33.
May train Mana control to 15.
May train Knowledge of asphyxiation to 8.
May train Knowledge of magic lore to 8.
May train Knowledge of toxicology to 8.
May train Mastery of arctic powers to 8.
May train Theory of corrosion to 8.
May train Theory of electrical engineering to 8.
May train Theory of pyromania to 8.

May study Darkness to 60.
May study Light to 60.
May study Floating letters to 65.
May study Floating disc to 39.
May study Heal self to 36.
May study Create food to 30.
May study Magic missile to 54.
May study Chill touch to 42.
May study Disruption to 42.
May study Flame arrow to 42.
May study Shocking grasp to 42.
May study Thorn spray to 42.
May study Vacuumbolt to 42.
Level 4

Requirements: Has trained Cast generic to 25.
Available: May train Attack to 40.
May train Consider to 80.
May train Cast generic to 68.
May train Cast help to 46.
May train Short blades to 32.
May train Essence eye to 46.
May train Mana control to 36.
May train Knowledge of asphyxiation to 12.
May train Knowledge of magic lore to 12.
May train Knowledge of toxicology to 12.
May train Mastery of arctic powers to 12.
May train Theory of corrosion to 12.
May train Theory of electrical engineering to 12.
May train Theory of pyromania to 12.

May study Darkness to 80.
May study Light to 80.
May study Floating letters to 82.
May study Floating disc to 48.
May study Heal self to 53.
May study Create food to 44.
May study Magic missile to 66.
May study Chill touch to 54.
May study Disruption to 54.
May study Flame arrow to 54.
May study Shocking grasp to 54.
May study Thorn spray to 54.
May study Vacuumbolt to 54.
Level 5

Requirements: Has trained Cast generic to 30.
Available: May train Attack to 50.
May train Consider to 100.
May train Cast generic to 84.
May train Cast help to 59.
May train Short blades to 38.
May train Essence eye to 59.
May train Mana control to 57.
May train Zapping to 20.
May train Cast teleportation to 20.
May train Cast heal to 15.
May train Knowledge of asphyxiation to 16.
May train Knowledge of magic lore to 16.
May train Knowledge of toxicology to 16.
May train Mastery of arctic powers to 16.
May train Theory of corrosion to 16.
May train Theory of electrical engineering to 16.
May train Theory of pyromania to 16.

May study Darkness to 100.
May study Light to 100.
May study Floating letters to 100.
May study Floating disc to 57.
May study Heal self to 70.
May study Create food to 58.
May study Magic missile to 78.
May study Chill touch to 66.
May study Disruption to 66.
May study Flame arrow to 66.
May study Shocking grasp to 66.
May study Thorn spray to 66.
May study Vacuumbolt to 66.
Level 6

Requirements: Has trained Cast generic to 36.
Available: May train Cast generic to 100.
May train Cast help to 73.
May train Short blades to 44.
May train Essence eye to 73.
May train Mana control to 78.
May train Zapping to 30.
May train Cast teleportation to 30.
May train Cast heal to 19.
May train Knowledge of asphyxiation to 20.
May train Knowledge of magic lore to 20.
May train Knowledge of toxicology to 20.
May train Mastery of arctic powers to 20.
May train Theory of corrosion to 20.
May train Theory of electrical engineering to 20.
May train Theory of pyromania to 20.

May study Floating disc to 66.
May study Create food to 72.
May study Magic missile to 90.
May study Chill touch to 78.
May study Disruption to 78.
May study Flame arrow to 78.
May study Shocking grasp to 78.
May study Thorn spray to 78.
May study Vacuumbolt to 78.
Level 7

Available: May train Cast help to 86.
May train Short blades to 50.
May train Essence eye to 86.
May train Mana control to 100.
May train Zapping to 40.
May train Cast teleportation to 41.
May train Cast heal to 24.
May train Cast cold to 20.
May train Cast electricity to 20.
May train Cast fire to 20.
May train Cast acid to 20.
May train Cast asphyxiation to 20.
May train Cast magical to 20.
May train Cast poison to 20.
May train Cast special to 20.
May train Knowledge of asphyxiation to 24.
May train Knowledge of magic lore to 24.
May train Knowledge of toxicology to 24.
May train Mastery of arctic powers to 24.
May train Theory of corrosion to 24.
May train Theory of electrical engineering to 24.
May train Theory of pyromania to 24.

May study Floating disc to 75.
May study Create food to 86.
May study Chill touch to 90.
May study Disruption to 90.
May study Flame arrow to 90.
May study Shocking grasp to 90.
May study Thorn spray to 90.
May study Vacuumbolt to 90.
May study Summon lesser spores to 30.
Level 8

Available: May train Cast help to 100.
May train Essence eye to 100.
May train Zapping to 50.
May train Cast teleportation to 52.
May train Cast heal to 28.
May train Cast cold to 30.
May train Cast electricity to 30.
May train Cast fire to 30.
May train Cast acid to 30.
May train Cast asphyxiation to 30.
May train Cast magical to 30.
May train Cast poison to 30.
May train Cast special to 30.
May train Knowledge of asphyxiation to 28.
May train Knowledge of magic lore to 28.
May train Knowledge of toxicology to 28.
May train Mastery of arctic powers to 28.
May train Theory of corrosion to 28.
May train Theory of electrical engineering to 28.
May train Theory of pyromania to 28.

May study Create food to 100.
May study Clairvoyance to 30.
May study See invisible to 30.
May study Summon lesser spores to 42.
May study Acid wind to 30.
May study Suffocation to 30.
May study Flaming ice to 30.
May study Lightning bolt to 30.
May study Firebolt to 30.
May study Poison blast to 30.
Level 9

Available: May train Zapping to 60.
May train Cast teleportation to 63.
May train Cast heal to 33.
May train Cast cold to 41.
May train Cast electricity to 41.
May train Cast fire to 41.
May train Cast acid to 41.
May train Cast asphyxiation to 41.
May train Cast magical to 41.
May train Cast poison to 41.
May train Cast special to 41.
May train Knowledge of asphyxiation to 32.
May train Knowledge of magic lore to 32.
May train Knowledge of toxicology to 32.
May train Mastery of arctic powers to 32.
May train Theory of corrosion to 32.
May train Theory of electrical engineering to 32.
May train Theory of pyromania to 32.

May study Clairvoyance to 40.
May study See invisible to 47.
May study See magic to 30.
May study Summon lesser spores to 54.
May study Acid wind to 42.
May study Suffocation to 42.
May study Flaming ice to 42.
May study Lightning bolt to 42.
May study Firebolt to 42.
May study Poison blast to 42.
Level 10

Available: May train Zapping to 70.
May train Cast teleportation to 74.
May train Cast heal to 37.
May train Cast cold to 52.
May train Cast electricity to 52.
May train Cast fire to 52.
May train Cast acid to 52.
May train Cast asphyxiation to 52.
May train Cast magical to 52.
May train Cast poison to 52.
May train Cast special to 52.
May train Cast transformation to 20.
May train Knowledge of asphyxiation to 36.
May train Knowledge of magic lore to 36.
May train Knowledge of toxicology to 36.
May train Mastery of arctic powers to 36.
May train Theory of corrosion to 36.
May train Theory of electrical engineering to 36.
May train Theory of pyromania to 36.

May study Clairvoyance to 50.
May study See invisible to 65.
May study See magic to 47.
May study Quicksilver to 30.
May study Word of recall to 20.
May study Lift of load to 10.
May study Summon lesser spores to 66.
May study Acid wind to 54.
May study Suffocation to 54.
May study Flaming ice to 54.
May study Lightning bolt to 54.
May study Firebolt to 54.
May study Poison blast to 54.
Level 11

Available: May train Cast teleportation to 85.
May train Cast heal to 42.
May train Cast cold to 63.
May train Cast electricity to 63.
May train Cast fire to 63.
May train Cast acid to 63.
May train Cast asphyxiation to 63.
May train Cast magical to 63.
May train Cast poison to 63.
May train Cast special to 63.
May train Cast transformation to 27.
May train Knowledge of asphyxiation to 40.
May train Knowledge of magic lore to 40.
May train Knowledge of toxicology to 40.
May train Mastery of arctic powers to 40.
May train Theory of corrosion to 40.
May train Theory of electrical engineering to 40.
May train Theory of pyromania to 40.

May study Clairvoyance to 60.
May study See invisible to 82.
May study See magic to 65.
May study Quicksilver to 40.
May study Invisibility to 30.
May study Word of recall to 26.
May study Lift of load to 16.
May study Summon lesser spores to 78.
May study Acid wind to 66.
May study Suffocation to 66.
May study Flaming ice to 66.
May study Lightning bolt to 66.
May study Firebolt to 66.
May study Poison blast to 66.
Level 12

Available: May train Cast heal to 46.
May train Cast cold to 74.
May train Cast electricity to 74.
May train Cast fire to 74.
May train Cast acid to 74.
May train Cast asphyxiation to 74.
May train Cast magical to 74.
May train Cast poison to 74.
May train Cast special to 74.
May train Cast transformation to 35.
May train Knowledge of asphyxiation to 44.
May train Knowledge of magic lore to 44.
May train Knowledge of toxicology to 44.
May train Mastery of arctic powers to 44.
May train Theory of corrosion to 44.
May train Theory of electrical engineering to 44.
May train Theory of pyromania to 44.

May study Clairvoyance to 70.
May study See invisible to 100.
May study See magic to 82.
May study Quicksilver to 50.
May study Invisibility to 42.
May study Water walking to 30.
May study Word of recall to 33.
May study Lift of load to 22.
May study Summon lesser spores to 90.
May study Acid wind to 78.
May study Suffocation to 78.
May study Flaming ice to 78.
May study Lightning bolt to 78.
May study Firebolt to 78.
May study Poison blast to 78.
Level 13

Available: May train Cast heal to 51.
May train Cast cold to 85.
May train Cast electricity to 85.
May train Cast fire to 85.
May train Cast acid to 85.
May train Cast asphyxiation to 85.
May train Cast magical to 85.
May train Cast poison to 85.
May train Cast special to 85.
May train Cast transformation to 42.
May train Cast information to 20.
May train Knowledge of asphyxiation to 47.
May train Knowledge of magic lore to 47.
May train Knowledge of toxicology to 47.
May train Mastery of arctic powers to 47.
May train Theory of corrosion to 47.
May train Theory of electrical engineering to 47.
May train Theory of pyromania to 47.

May study Clairvoyance to 80.
May study See magic to 100.
May study Quicksilver to 60.
May study Invisibility to 55.
May study Water walking to 40.
May study Word of recall to 40.
May study Satiate person to 30.
May study Lift of load to 28.
May study Acid wind to 90.
May study Suffocation to 90.
May study Flaming ice to 90.
May study Lightning bolt to 90.
May study Firebolt to 90.
May study Poison blast to 90.
May study Levin bolt to 30.
Level 14

Available: May train Cast heal to 55.
May train Cast transformation to 50.
May train Cast information to 30.
May train Knowledge of asphyxiation to 51.
May train Knowledge of magic lore to 51.
May train Knowledge of toxicology to 51.
May train Mastery of arctic powers to 51.
May train Theory of corrosion to 51.
May train Theory of electrical engineering to 51.
May train Theory of pyromania to 51.

May study Clairvoyance to 90.
May study Quicksilver to 70.
May study Invisibility to 67.
May study Water walking to 50.
May study Word of recall to 47.
May study Satiate person to 47.
May study Heavy weight to 30.
May study Lift of load to 34.
May study Levin bolt to 42.
May study Acid arrow to 30.
May study Chaos bolt to 30.
May study Darkfire to 30.
May study Blast lightning to 30.
May study Fire blast to 30.
May study Venom strike to 30.
Level 15

Available: May train Cast heal to 60.
May train Cast transformation to 57.
May train Cast information to 41.
May train Quick chant to 15.
May train Knowledge of asphyxiation to 55.
May train Knowledge of magic lore to 55.
May train Knowledge of toxicology to 55.
May train Mastery of arctic powers to 55.
May train Theory of corrosion to 55.
May train Theory of electrical engineering to 55.
May train Theory of pyromania to 55.

May study Clairvoyance to 100.
May study Quicksilver to 80.
May study Invisibility to 80.
May study Water walking to 60.
May study Word of recall to 54.
May study Satiate person to 65.
May study Heavy weight to 47.
May study Identify to 30.
May study Lift of load to 40.
May study Levin bolt to 54.
May study Acid arrow to 42.
May study Chaos bolt to 42.
May study Darkfire to 42.
May study Blast lightning to 42.
May study Fire blast to 42.
May study Venom strike to 42.
May study Magic wave to 30.
May study Acid rain to 30.
May study Chain lightning to 30.
May study Cone of cold to 30.
May study Meteor swarm to 30.
May study Poison spray to 30.
May study Vacuum ball to 30.
Level 16

Requirements: Has trained Quick chant to 13.
Has studied Identify to 15.
Available: May train Cast transformation to 65.
May train Cast information to 52.
May train Quick chant to 23.
May train Knowledge of asphyxiation to 59.
May train Knowledge of magic lore to 59.
May train Knowledge of toxicology to 59.
May train Mastery of arctic powers to 59.
May train Theory of corrosion to 59.
May train Theory of electrical engineering to 59.
May train Theory of pyromania to 59.

May study Water walking to 70.
May study Word of recall to 61.
May study Satiate person to 82.
May study Heavy weight to 65.
May study Identify to 47.
May study Lift of load to 46.
May study Levin bolt to 66.
May study Acid arrow to 54.
May study Chaos bolt to 54.
May study Darkfire to 54.
May study Blast lightning to 54.
May study Fire blast to 54.
May study Venom strike to 54.
May study Magic wave to 42.
May study Acid rain to 42.
May study Chain lightning to 42.
May study Cone of cold to 42.
May study Meteor swarm to 42.
May study Poison spray to 42.
May study Vacuum ball to 42.
Level 17

Requirements: Has trained Quick chant to 15.
Has studied Identify to 23.
Available: May train Cast information to 63.
May train Quick chant to 32.
May train Knowledge of asphyxiation to 63.
May train Knowledge of magic lore to 63.
May train Knowledge of toxicology to 63.
May train Mastery of arctic powers to 63.
May train Theory of corrosion to 63.
May train Theory of electrical engineering to 63.
May train Theory of pyromania to 63.

May study Word of recall to 68.
May study Satiate person to 100.
May study Heavy weight to 82.
May study Identify to 65.
May study Infravision to 30.
May study Lift of load to 52.
May study Levin bolt to 78.
May study Acid arrow to 66.
May study Chaos bolt to 66.
May study Darkfire to 66.
May study Blast lightning to 66.
May study Fire blast to 66.
May study Venom strike to 66.
May study Magic wave to 54.
May study Acid rain to 54.
May study Chain lightning to 54.
May study Cone of cold to 54.
May study Meteor swarm to 54.
May study Poison spray to 54.
May study Vacuum ball to 54.
Level 18

Requirements: Has trained Quick chant to 17.
Has studied Identify to 32.
Available: May train Cast information to 74.
May train Quick chant to 40.
May train Knowledge of asphyxiation to 67.
May train Knowledge of magic lore to 67.
May train Knowledge of toxicology to 67.
May train Mastery of arctic powers to 67.
May train Theory of corrosion to 67.
May train Theory of electrical engineering to 67.
May train Theory of pyromania to 67.

May study Heavy weight to 100.
May study Identify to 82.
May study Infravision to 47.
May study Lift of load to 58.
May study Levin bolt to 90.
May study Acid arrow to 78.
May study Chaos bolt to 78.
May study Darkfire to 78.
May study Blast lightning to 78.
May study Fire blast to 78.
May study Venom strike to 78.
May study Magic wave to 66.
May study Acid rain to 66.
May study Chain lightning to 66.
May study Cone of cold to 66.
May study Meteor swarm to 66.
May study Poison spray to 66.
May study Vacuum ball to 66.
Level 19

Requirements: Has trained Quick chant to 20.
Has studied Identify to 41.
Available: May train Cast information to 85.
May train Quick chant to 49.
May train Cast control to 20.
May train Cast protection to 20.
May train Knowledge of asphyxiation to 71.
May train Knowledge of magic lore to 71.
May train Knowledge of toxicology to 71.
May train Mastery of arctic powers to 71.
May train Theory of corrosion to 71.
May train Theory of electrical engineering to 71.
May train Theory of pyromania to 71.

May study Identify to 100.
May study Infravision to 65.
May study Enhance vision to 30.
May study Flip to 30.
May study Wizard eye to 30.
May study Lift of load to 64.
May study Acid arrow to 90.
May study Chaos bolt to 90.
May study Darkfire to 90.
May study Blast lightning to 90.
May study Fire blast to 90.
May study Venom strike to 90.
May study Summon greater spores to 30.
May study Magic wave to 78.
May study Acid rain to 78.
May study Chain lightning to 78.
May study Cone of cold to 78.
May study Meteor swarm to 78.
May study Poison spray to 78.
May study Vacuum ball to 78.
Level 20

Requirements: Has trained Quick chant to 23.
Has studied Flip to 15.
Available: May train Quick chant to 57.
May train Cast control to 30.
May train Cast protection to 30.
May train Conceal spellcasting to 10.
May train Damage criticality to 5.
May train Knowledge of asphyxiation to 75.
May train Knowledge of magic lore to 75.
May train Knowledge of toxicology to 75.
May train Mastery of arctic powers to 75.
May train Theory of corrosion to 75.
May train Theory of electrical engineering to 75.
May train Theory of pyromania to 75.

May study Infravision to 82.
May study Enhance vision to 47.
May study Flip to 47.
May study Wizard eye to 47.
May study Lift of load to 70.
May study Summon greater spores to 42.
May study Acid ray to 30.
May study Strangulation to 30.
May study Icebolt to 30.
May study Forked lightning to 30.
May study Meteor blast to 30.
May study Power blast to 30.
May study Magic wave to 90.
May study Acid rain to 90.
May study Chain lightning to 90.
May study Cone of cold to 90.
May study Meteor swarm to 90.
May study Poison spray to 90.
May study Vacuum ball to 90.
Level 21

Requirements: Has trained Quick chant to 26.
Has studied Flip to 23.
Available: May train Quick chant to 66.
May train Cast control to 41.
May train Cast protection to 41.
May train Conceal spellcasting to 18.
May train Damage criticality to 14.
May train Knowledge of asphyxiation to 79.
May train Knowledge of magic lore to 79.
May train Knowledge of toxicology to 79.
May train Mastery of arctic powers to 79.
May train Theory of corrosion to 79.
May train Theory of electrical engineering to 79.
May train Theory of pyromania to 79.

May study Infravision to 100.
May study Enhance vision to 65.
May study Flip to 65.
May study Wizard eye to 65.
May study Mirror image to 30.
May study Lift of load to 76.
May study Summon greater spores to 54.
May study Acid ray to 42.
May study Strangulation to 42.
May study Icebolt to 42.
May study Forked lightning to 42.
May study Meteor blast to 42.
May study Power blast to 42.
Level 22

Requirements: Has trained Quick chant to 29.
Has studied Flip to 32.
Has studied Mirror image to 15.
Available: May train Quick chant to 74.
May train Cast control to 52.
May train Cast protection to 52.
May train Conceal spellcasting to 26.
May train Analysis of magic lore to 10.
May train Damage criticality to 23.
May train Knowledge of asphyxiation to 83.
May train Knowledge of magic lore to 83.
May train Knowledge of toxicology to 83.
May train Mastery of arctic powers to 83.
May train Theory of corrosion to 83.
May train Theory of electrical engineering to 83.
May train Theory of pyromania to 83.

May study Enhance vision to 82.
May study Flip to 82.
May study Wizard eye to 82.
May study Mirror image to 47.
May study Lift of load to 82.
May study Summon greater spores to 66.
May study Acid ray to 54.
May study Strangulation to 54.
May study Icebolt to 54.
May study Forked lightning to 54.
May study Meteor blast to 54.
May study Power blast to 54.
Level 23

Requirements: Has trained Quick chant to 32.
Has studied Flip to 41.
Has studied Mirror image to 23.
Available: May train Quick chant to 83.
May train Cast control to 63.
May train Cast protection to 63.
May train Conceal spellcasting to 34.
May train Analysis of magic lore to 33.
May train Damage criticality to 32.
May train Knowledge of asphyxiation to 87.
May train Knowledge of magic lore to 87.
May train Knowledge of toxicology to 87.
May train Mastery of arctic powers to 87.
May train Theory of corrosion to 87.
May train Theory of electrical engineering to 87.
May train Theory of pyromania to 87.

May study Enhance vision to 100.
May study Flip to 100.
May study Wizard eye to 100.
May study Mirror image to 65.
May study Lift of load to 88.
May study Summon greater spores to 78.
May study Acid ray to 66.
May study Strangulation to 66.
May study Icebolt to 66.
May study Forked lightning to 66.
May study Meteor blast to 66.
May study Power blast to 66.
Level 24

Requirements: Has trained Quick chant to 34.
Has studied Mirror image to 32.
Available: May train Quick chant to 91.
May train Cast control to 74.
May train Cast protection to 74.
May train Conceal spellcasting to 42.
May train Analysis of magic lore to 56.
May train Damage criticality to 41.
May train Knowledge of asphyxiation to 91.
May train Knowledge of magic lore to 91.
May train Knowledge of toxicology to 91.
May train Mastery of arctic powers to 91.
May train Theory of corrosion to 91.
May train Theory of electrical engineering to 91.
May train Theory of pyromania to 91.

May study Mirror image to 82.
May study Lift of load to 94.
May study Summon greater spores to 90.
May study Acid ray to 78.
May study Strangulation to 78.
May study Icebolt to 78.
May study Forked lightning to 78.
May study Meteor blast to 78.
May study Power blast to 78.
Level 25

Requirements: Has trained Quick chant to 37.
Has studied Mirror image to 41.
Available: May train Quick chant to 100.
May train Cast control to 85.
May train Cast protection to 85.
May train Conceal spellcasting to 50.
May train Analysis of magic lore to 80.
May train Damage criticality to 50.
May train Knowledge of asphyxiation to 95.
May train Knowledge of magic lore to 95.
May train Knowledge of toxicology to 95.
May train Mastery of arctic powers to 95.
May train Theory of corrosion to 95.
May train Theory of electrical engineering to 95.
May train Theory of pyromania to 95.

May study Mirror image to 100.
May study Lift of load to 100.
May study Acid ray to 90.
May study Strangulation to 90.
May study Icebolt to 90.
May study Forked lightning to 90.
May study Meteor blast to 90.
May study Power blast to 90.